

#Using android ndk vs sdk apk
One APK file contains all the contents of an Android app and is the file that Android-powered devices use to install the app.
#Using android ndk vs sdk archive
use it ant see like all worlks!Īccording to your instructions, I set the android:targetSdkVersion to the number 33 and added android:exported="true" to the Androidmanifest file. The Android Studio SDK tools compile your code, data, and resource files into an archive Android package. "33" is not supported by RAD implementation, at end!īut if your smartphone Android "doesn't complain".

this will be the default after build your project on RAD 11/Android64 You can "manually" change the " if want, but this dont do it "like an app totally supported by your Android O.S. needs "XX" as "minimum", then, dont worry about target (since you dont use functions restrict to "XX" version)! is "xxxxx", and the SDK "target" is used by Google!. Or be: GooglePlay installed the app on Smartphone accord with values informed in Android Manifest!īut really, you can understand that the "minimun" required for your Android O.S. The SDK-values is see by Googe Play to filter apps for each Andoid version (smartphone O.S.), then, it can be installed. To updates your SDK/NDK just use the command-line above! Later, just copy NDK folder for you disk (in any folder than desire) if you want uninstall Android Studio!!! because it's not necessary have it installed!

You can download Android Studio if you dont have your NDK!!! Sdkmanager.bat -sdk_root=> -uninstall "build-tools 31.0.0" "cmdline-tools v5" Sdkmanager.bat -sdk_root=> -update "build-tools 31.0.0" "cmdline-tools v5" Sdkmanager.bat -sdk_root=> "build-tools 31.0.0" "cmdline-tools v5"
#Using android ndk vs sdk update
Now, you can update it usando command line: skdmanager.bat is in ">" \command-line\bin"įor example: install/update/uninstall 2 packages named: "build-tools 31.0.0" and "cmdline-tools v5" This said, you can copy from any other pc!!! If I keep the default Android SDK Location ( C:\Program Files (x86)\Android\android-sdk) and just disable the flag "Use LLVM Optimizing Compiler", it builds and generates the apk correctly as well.In fact, the Android SDK/NDK is not installed, on exact word sense! If I go into VS -> Tools -> Xamarin and change the Android SDK Location to something like " C:\NDK" everything works perfectly, as expected. Whenever I do that, it indeed produces folder path error. The Native Development Kit (NDK) is a set of tools that allows you to use C and C++ code with Android, and provides platform libraries you can use to manage. I was then able to reproduce the error locally, with a similar approach to what I'm doing on Azure DevOps, which is to use the Archive tool on Visual Studio. I've also been using the flag /p:AndroidNdkDirectory="path_to_ndk_folder", but for some reason, this flag doesn't seem to be used anymore? MSBuild completely ignores it, I think. On that build, the error is the same as the one you've already fixed and merged into master (where the AOT compiler uses an incorrect path for the C:\Program Files (x86) folder).

The issue started on Azure DevOps, as the build that I'm doing uses the task "Xamarin.Android" with the flag "Create app package" (which behind the scenes does a build with /t:PackageForAndroid). The configuration I'm using has the following settings, regarding the AOT Compilation: Let me try to explain the issue I'm facing:īoth my local machine and the Microsoft Hosted Agent I'm using on Azure Devops are using the same Visual Studio version: 16.10.0.
